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Uploaded
Jul 11, 2012 | 2:11 AM EDT
  • Daily 2nd Place July 12, 2012

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Author Comments

Build units to defend the base with the mouse.

Check out my Kickstarter page to fund the mobile version!
https://www.kickstarter.com/projects/1158710433/stellar-war-for-mobile-devices

Reviews


Jaden75Jaden75

Rated 5 / 5 stars July 23, 2012

I cannot get enough of this game! My saved game was lost a bit ago, but I just started a new game and pushed on. I love it!

Btw, anyone else not able to do the SW battles?


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kirkenstienkirkenstien

Rated 5 / 5 stars March 2, 2013

freakn shweet dood! love the musak!



StarAceOmegaStarAceOmega

Rated 5 / 5 stars August 8, 2012

For anyone not sure of weather to try this game or not this is my 2nd time playing it since i became a member of NG I had lost the game and forgot the name then came back to it and had to start over but thats not a problem cause this game is just that much fun and there is no one way to play it so experiment and have fun. This is the first game I have given all my stars too and i wish i could give more it deserves it only thing I ask is make a sequel thanks.



thoktazthoktaz

Rated 5 / 5 stars July 15, 2012

I thought I was tired of Tower Defense.
Then I met Enigmata TD.

From the get-go, it had me. Pay for increased unit limits? Move units on the field in real time? Individual scaling upgrades, /three/ per unit? Wait, wait, wait.
A storyline?
Like, a real, engaging-enough-to-not-ignore story, in a TD?
Let's not even get into the sheer level of customization available when you can move your turrets after buying them, or pay some of that bulk cash to get some space for more turrets when things get sticky. No, let's move directly to the fact that each projectile has a physics-based 'push' depending on type, or that some weapons can evolve into pseudo-support roles (I'm looking at you, Purple Turret. <3)
Really. top notch. Put some commercial graphics on this and add multiplayer (versus, sans time-freezes? Two smaller and mobile craft? So many easy possibilities.) and I'd pay AAA money for an indie title that can get all the little things so right.

One of the best games to land on this site, and a lesson in thoughtfully intuitive design. Bra/vo/, sir.


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dudebro11dudebro11

Rated 5 / 5 stars June 9, 2013

I LOVE this game, a couple of small problems though: 1) you should get some money back from trashing extra towers from your unit bank, 2) i keep not being able to get Perfects on levels because it says i lost a unit that i didnt actually lose.


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