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Credits & Info

Uploaded
Jul 10, 2012 | 3:43 PM EDT

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Medals

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First Blood 5 Points Eat something tasty.
Ground Beef 10 Points Eat 100 cows.
Nyan Bloodbath 10 Points Eat 200 Nyan Cats.
Space Worm 10 Points Destroy a UFO.
Terrorist Attack 10 Points Take down a jumbo jet.
Evolution Complete 25 Points Fully evolve and beat all the levels.
Killing Machine 25 Points Get over 100 combo.

Author Comments

THE WORM IS BACK AND IT'S HUNGRY!! Eat people, get bigger, and evolve! After a 2 year hibernation, your worm shrunk back down but it still has it's wings! If you catch a bug or have feedback, please leave a comment.

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Reviews


UltiranUltiran

Rated 5 / 5 stars

I have to admit I enjoyed this one just as much as I did the first. I loved the added enemies like gundam and nyan cat, gave me a good chuckle. And to those saying about the difficulty dont down vote a game thats not trying to make it difficult.



tiredyawntiredyawn

Rated 2 / 5 stars

Crap



OnwardDropOnwardDrop

Rated 4 / 5 stars

Awesome game just felt too short. Next one should be thrice as long and have more rpg elements.



SigmaTaurusSigmaTaurus

Rated 5 / 5 stars

The first one was awesome, this was twice the awesomeness. I enjoyed it, sadly it finished it within minutes


People find this review helpful!

MoiderahMoiderah

Rated 3 / 5 stars

Okay. As it is, the game is fun. The game makes you feel like a world-destroying badass, and killing things is enjoyable. But there's just one problem: The game's too easy. The wings give you too much of an advantage, which unfortunately means that you could just saddle yourself up with an armor upgrade and breeze through the game.

That being said, the art is nice, as is the worm's design. The particle effects are nice, and blowing apart tanks, planes, and automobiles is appropriately crunchy. It really does make you feel invincible, but the game does start lagging because of how fucking enormous the worm gets.

It's a fun little cathartic game, but as an experience in and of itself, it suffers. Still had fun, but I want difficulty, dammit.