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A Battery Powered Adventure game. Get it?
Because batteries don't last long.
Yeah. Anyway. This is something I threw together over the last 3 days. It's very short, easy and pretty dull, and I ran out of time before I could add any more puzzles. But hey, you get what you pay for.
Happy robot day.
Haha. That ending made me jump. Awesome game!
Well, I was very confused by this game. It was mostly just you (the player) going out and just clicking on whatever showed up next on the screen. At least I can give you some points for being creative. It was so hard to understand, because there were no spoken words. BTW, I did LOVE how you used the sound of the Playstation gearing up in this. Man, it's been forever since I heard that thing!
The graphics are fairly good. It seems like you certainly created a nice, surreal game. It's a pity I can't figure out how to beat such a short game. I kept thinking it had some spiritual message to say. Most likely, it probably doesn't have one.
It started out promising but I couldn't get passed the first obstacle. I don't know if you were supposed to be able to interact with the red power box but whenever I attempted to click something within the box it would exit out of the box back into the forest. When i went to the next panel there was a car that I couldn't interact with at all no matter where or how many times i clicked on it. I don't know if I'm doing something wrong but this is to frustrating for the character to be moving so slow as well. Sorry guy, but that's life sometimes.
Chad vangaalen ^_^ ... but im too impatient for this game, he walks so slow!
Where do I start... What irritated me the most is its conveyance. It is low.... which is bad. I was literally detained by the first segment of the game for about 30 minutes and the graphics didn't help either. I have to admit the graphics looked nice, but it took away depth. For example, The first time I advanced to the far right I was surprised to find a dead cow... I was however more surprised to find out that it wasn't a cow and what I perceived as a giant nose, was actually a battery next to a dead dog.
The color palettes were beyond atrocious. Nothing stood out and always related to grey. The controls got annoying after a while. The story........... I don't know if I missed the objective but as far as I know the main character is like Curious George, exploring places for no apparent reason. And I don't know if you were trying to joke around or make it relevant to the ending but you spelled "Fulfill" wrong on your medal. You know the only one. But I'm giving you a star for the ending.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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