Be a Supporter!

Credits & Info

Jul 8, 2012 | 5:42 PM EDT
  • Daily 2nd Place July 10, 2012

If you liked this, check these out!

Plenty more like this here!

  • FlashPunk
    FlashPunk Featured games made with the FlashPunk library!

Author Comments

For anyone that might be in need of it, I've uploaded an offline version here:
Featured on the frontpage! All of you are awesome, thank you so much <3
Daily 2nd Place. Thank you all so much for playing and rating my game. Also thank you for all of your feedback.
Fixed some bugs, changed compass key to "C" for convenience and avoiding bugs, other minor changes
(If you are having performance issues, try changing the flash quality setting, close some background programs and other flash apps or upgrade your flash player. I hope this was helpful)
If you find any bugs or have other problems, please e-mail me or send me a PM

Arrow keys _ Movement
Space _ Interaction
C _ Compass
Num+ _ Volume Up
Num- _ Volume Down
Num0 _ Mute Sound

a video game about dysphoria and astronauts

"Personal Trip to the Moon" is an experimental game about exploration and discovery which serves as a psychogram of a gray wasteland and its inhabitant.
It's a game about finding yourself 384400 kilometers away from home.

Music: "Une chute sans fin" by "Another Moon" (S&eacute;bastien Lombard).
Special thanks to azrafe7 and everyone from the FlashPunk forums.

"Personal Trip to the Moon" is the first game I have ever managed to release and as the title suggests it is a very personal project.
Any kind of feedback is highly apreciated and please keep an open mind while playing. Thank you.



Rated 5 / 5 stars

Hmmm, a man wanting to be a woman or a woman wanting to be a man...?

People find this review helpful!


Rated 5 / 5 stars

AWESOME............. very beautiful and deep I loved IT and the flying idea...... WOW!


Rated 5 / 5 stars

This was great. *applause*
Loved the art-style, loved the music, loved the journey.
Seemed very emotional, I'd love to hear about the process of you creating it, and answers to some questions I have like. "What made you want to make this?" "How long did it take to make this?" "Where'd you come up with the title?"
Overall, fabulous experience and this is the reason I continue to play games. To capture this feel.
5/5 - Would play again.

People find this review helpful!
VOEC responds:

Thank you very much. I will try to answer your questions :)
- "What made you want to make this?"
Mostly pain and hate. I was suffering from a deeply rooted depression which almost ended my life. I needed a way to vent my feelings, something to express them, so I made the game.
- "How long did it take to make this?"
Almost exactly one year. But I worked on it on and off, depending on how I felt, so the actual work time was probably only about a month. In that last 12 months my life changed drasticly (to the better), so while taking a journey of my own I simultaneously created the journey in the game (which is the same thing).
- "Where'd you come up with the title?"
I don't know, really. When I made the first stuff for the game I already, definitly knew that the title should be "Personal Trip to the Moon". That is the only thing that hasn't changed one bit since I started making it. I choose it perhaps because it is a personal game, it is about a jouney/trip and the moon always had same special meaning for me, but I can't explain why.
Sorry, that the answers turned out to be quite grim, but they're honest :(


Rated 5 / 5 stars

So fucking beautiful.


Rated 5 / 5 stars

I absolutely loved the atmosphere. Swimming through space wasn't boring when you could just let the feel of the music and broken scenery wash over you. This had an element of exploration and openness that really felt vast, despite the length of the game. I'm not sure I totally got the message, though. Is the dismal, desperate struggle in zero-gravity supposed to be about how it feels to go through gender dysphoria?

People find this review helpful!