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A short story based platformer minigame about a droid with a purpose in life.
I know I'm early for the robot day gig, but due to internships, I might not be able to submit in time.
not bad, a little short, and the graphics are.... limited, but nice story
It was never meant to be more than an experimental minigame with simple graphics, with the prime focus on story.
The minigame is brief and gameplay is rather limited even for a mini-game, but the only reason I bring this up is because I am convinced, even during the short duration of the campaign, that this game has a lot of potential to it if it were longer. If there was a wider range of levels and action variations I would give it a higher rating but for the most part: great song, story, character, and secret medal. And I hope you're able to submit your game.
Well, In my opinion, this little experiment was a success.
In all likelyhood I will be doing a follow-up to this one at some point in the future.
Preferably sooner than later.
I can't get past the ad.
You are actually the second person I've run into that has that same kind of problem.
Might be a problem on Mochi's end.
not the best i have seen but OK
It was never supposed to be cutting edge.
It was merely a small project meant to push myself to get more serious about my game making.
this was terrible! the story makes no scene no character development whatsoever and the graphics are so dull and boring to look at (don't get me wrong i love dark things) but god is this bad!
Hope to do better next time.
Manage your team of adventurers as you raid the local dungeon for treasure!
Defend your castle against countless hordes of monsters.
Turn on all tiles!
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