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Slush Invaders Game

rated 4.08 / 5 stars
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Skill - Toss

Credits & Info

Jul 6, 2012 | 8:57 PM EDT

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Author Comments

Some are still getting stuck a black-screen, my only suggestion right now is to try playing in the pop-up window w/ the latest version of Flash Player*

Also added an alternate targeting scheme (just click on an enemy with the mouse to target it)
The Slush Fighters are back! Use a variety of characters to repel the invasion once and for all!

20+ levels take place from a college campus, to the countryside, a winter village, and even into a digital world. Featuring multiple boss battles that come with powerful rewards.

Progress through each of the levels by propelling the main enemy through the air.
Allowing the main bad guy to slow down will cause game over.

-Mouse + some keyboard controls (although it can be played with only the keyboard).
-Click a fighter's icon on the display to initiate an attack on the current target.
-Press 'Q' and 'E' to target specific enemies on screen.
-Press 'W' to revert back to the main enemy.
-Team Menu: Add/drop characters to your team and buy upgrades with your score.
-Map Menu(Level Select): Replay older levels for a higher score (and more spendable points!).

*Edit* Sorry about the bugs guys, usually a quick refresh or exiting to the main menu will fix it. Also this game is pretty graphics intensive, so try lowering the quality to help with the lag.



Rated 5 / 5 stars

just two simple words...



Rated 5 / 5 stars

gran juego as mas pro favor

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Rated 4 / 5 stars

Awwh yeah, a game that lets me guide a stick fight. The range of characters leaves a number that aren't that useful (i.e.: the sniper guy is useless compared to fighters who could actually help with knocking BigBlue away), and the screwy-screen bug doesn't seem to be lessened or heightened in frequency by changing anything. At least the autosave lets you save what you earned. What really annoys me is the random hanging. For no reason whatsoever, the screen just hangs, then comes back. That's really annoying on boss fights, especially when trying to get the "No Damage" achievement or during levels where it's hard to get BigBlue off the ground after the first time. However, I've experienced this with other games, so it could be Flash's fault. Either way, I'd love to go with 5 Stars, but the problems bring it down to a 4.

@Lionelion below me: Try right-clicking on the game, then select Settings. In the window that pops up, click on the folder, then slide the bar all the way up to Unlimited. I had the same problem with EBF3's Medals, and that's how I fixed it.

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Rated 4 / 5 stars

I would love to give this game 5 stars, I honestly would. This is a fantastic game, very fun to play, and so addictive.
However, the automatic save function doesnt seem to work for me. For awhile now, ive been stuck on 44 unlocks, right around the point of the 3rd boss, the Blue Fighters(the level right before it to be precise). Now that isnt to say Ive been stuck like Im having trouble getting past the point, no, Ive ranged from beating the next few levels, to beating the entire game, and then a few more levels on the NG+. Every time it reloads though, it puts me right back to 44 unlocks, which is frustrating as HELL. This has happened to me at least 7 or 8 times now.
Honestly, I love this game, and I want to keep playing it, but if my save data isnt going to be saved, I dont see how I could ever keep playing. Please, I beg of you, fix this bug, as this is one fantastic game, and I really want to keep playing it

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Rated 4.5 / 5 stars

Well done. It was worth it to "play" the game and try to figure out a combo that would let me succeed.

My issues:
-Having to grow a 6th finger took a while but even the 5 button control felt a bit much.
-I can understand the reasoning to unlock and include all characters, but it felt a bit much in terms of selection.
-I didn't even realize you could rearrange your team until the last level. I did read the various hints, maybe missed it. That wasn't really an issue though as much as adding/removing characters. I would've liked a similar drag and drop system. Clicking on the scrollbar at the top and then moving back and forth was not fun.

Having said that, overall, I did enjoy the beautiful art and animations. As others mentioned, I would also be interesting in seeing a fighting type game. (hint, hint: part 3) You already have the background and animations done. Of course, a few more bosses and a bit different code but "almost" done. :)

Good luck :)

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