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Fourth of July 2012
I hope everyone had a great 4th of July.
While I was celebrating I came up with an idea to make a fireworks game.
I hope everyone enjoys it.
Adobe Photoshop CS3 http://www.adobe.com/prod ucts/photoshop.html
Audacity http://audacity.sourcefor ge.net
LAME http://lame.sourceforge.n et
5 Starts cause 1, it's pretty. Yes i had to say that. 2. They were the only fireworks i got to see. TT^TT
The whole idea of the game is great, create your own firework display. But it is unappealing when you only have 3 types of fireworks (two look the same) to choose from and different colors. Otherwise, the game is not that bad.
Its cute, but it has very little of substance. Its not really a game so much as it is a soundboard with lights and only one sound, but its not trying to be anything that it isn't, which I appreciate.
Now that you have this, I would recommend going through and giving everything a face-lift. More fireworks. More sounds. More boom.
Perhaps a background? And if you had a cannon shoot them out of the left side in an arc, I think it would make it seem cooler then just straight up from the mouse. That much is up to you, but just some ideas.
The on;y reason the rating is so low is because I am a conservative rater, and the substance of it, while good, is also practically non-existent. Kinda like a vanilla wafer.
Neat. This is a really good example of how a flash artist will express their feelings toward a particular event. Maybe next year you can add some more options and maybe some soundtracks. I like the auto play option because it help with the controls witch seem to have a few bugs in them.
This isn't much, but I guess it was just to celebrate the 4th. It needs music, more customization, and better graphics. 2.5 out of 5.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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