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Credits & Info

Uploaded
Jul 6, 2012 | 2:44 AM EDT

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Author Comments

An experimental game - try and make the satellite last as long in orbit as you can without hitting a star.

This game has 2,000,000+ levels. Don't be constrained to one!

If you have more than one player turn on battle mode! This will switch between players after every turn

Reviews


Kase1991Kase1991

Rated 4 / 5 stars

Wow! Great Game!
Highscore in Level 10 without Orbit -> 3116 :)

Maybe the "Precise Launch" shouldn´t be locked.



Fursum012Fursum012

Rated 3.5 / 5 stars

I m suck at this game.
It's so hard !
My High score is 490 at Level 1.



PalinkkaPalinkka

Rated 2 / 5 stars

I didn't like it that much.. :// maybe I just suck at it. xD yeah prolly.



gresh3019gresh3019

Rated 3.5 / 5 stars

great game but it gets boring pretty quick and we need either smaller stars or more space for our satellites and there needs to be a space in between the stars on most levels tht has a litte standstill spot where the sat can just float there, because in real life there would be one. nice game. (sorry for any typos, i think my keyboard is getting old or somethin to make it partially unresponsive)



furio95furio95

Rated 4 / 5 stars

Great game.
I have three suggestions for you:
first, make either the stars smaller and lighter, or extend the playable area, maybe letting the player scroll in the 4 directions for a while.
Second, to improve the satellite speed control, make the speed determined by the distance for which the mouse is dragged, rather than the speed. I know this is less throw-like, but this way laptop users could play as easily as desktop users do.
Third, make a level editor, with a sandbox mode, or begin with some easier levels, with only one star, for example.
This is promising: keep on working, and it'll become great.