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Credits & Info

Jul 3, 2012 | 5:39 PM EDT
  • Daily 3rd Place July 5, 2012

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Stranded 5 Points Complete the tutorial to begin your journey.
Lost and Found 10 Points Find all the lost items.
Modular Design 10 Points Pimp out your ride with all possible modules.
Upgrade Started 10 Points Upgrade one of your sub-systems.
Midpoint 25 Points Complete 10 Objectives.
Unearth 25 Points Uncover all the buried items.
Game Complete 50 Points Find all the Alien artifacts to complete the 'story'.
Upgrade Complete 100 Points Upgrade all sub-systems to their maximum levels.

Author Comments

Explore and mine minerals! Visit alien planets and mine for the resources you need to upgrade yourself and your ship. Features procedurally generated levels and an object-based crafting system for upgrades. Find 18 artifacts to unlock all story pieces and finish the game, or keep playing to get all the upgrades.

Inspired by MotherLoad, this is an RPG-like spin-off. You won't be disappointed!

Arrow keys or WASD to move
Double press on Up key for double jump
Space or Shift - press and hold to dig
Enter - teleport
Space - enter ship
x - close tutorial window

Updates in v 1.43:

- add split option for resources
- bigger item capacity for higher upgrade levels
- fix some bugs
- lowered some item prices

Updates in v1.44

- lower Fragile Frame price

- fix: now you can also get small lava globule from lava pockets
- bugFix: you no longer die when a gas geyser explodes using dynamite
- in the Research tab you can see all items now, even objects you don't own yet (should make a lot more sense now)


Added Medals!



Rated 5 / 5 stars

I believe this is the best mining game I've ever played. Thinking back on my experience playing it, I find no glaring issues with the game. The game play is great, and the plot is delightfully mysterious and suspenseful (especially the ending). Please make a sequel as soon as you can.

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Rated 3.5 / 5 stars

This should be turned into a mobile game for droid.

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Rated 3 / 5 stars

it kind of fun but it really good at the same time


Rated 4 / 5 stars

Now, I'm going to play devil's advocate here and say that I disagree with others views that the inventory and crafting system was annoying. The complication of the crafting system was part of enjoyment of the game - I.E. crafting things from things and other things, combining things together then making new things after crafting those things. I think it just pissed people off because instead of going down once and being able to come back with 12 or 15 different upgrades, you needed to combine so many things together and have "key" items so that only a few upgrades were available at a time.

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Rated 5 / 5 stars

I love games like this!