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Jul 2, 2012 | 12:10 AM EDT

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Author Comments

Team luiscastanonwearsasombrer o's entry for Newgrounds Game Jam #7.
We had 72 hours to design and put together game with "dive" as the core mechanic.

update :controls less sensitive

p.s dont press up while using the boost
Use the arrow keys to swim and space to boost when in the air



Rated 5 / 5 stars



Rated 2 / 5 stars

medals don't work


Rated 3 / 5 stars

what if we use mouse for control?
i think mouse is good idea and more sensetive

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Rated 2.5 / 5 stars

The idea of the game is pretty simple and cool. It has potential to be fun and addicting, but the problem I ran into was that the window is too small so you run into the walls frequently. So either widening the window, or slowing down the swimmer would be helpful.
Overall, it was fun to play for a short period of time, but too frustrating to play for long.

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Rated 3 / 5 stars

kind of boring.