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update: yay we got second place in the contest thing, go us!
This is more of an experimental game made for NG Game Jam 7 in just under 72 hours.
The goal is to get all your water droplets to the star.
The theme was making games based around a core game mechanic. Ours was "condense". Core game mechanic diagram here:
Feedback is immensely appreciated! Thanks!
I really liked the end credits song.
I wished there were more levels, though.
Gameplay was solid.
This was a decent game pretty addicting and the puzzle twist was pretty interesting LOL loved the ending hope a sequel with better music is coming .
Nice game..but kinda boring after awhile and seems like the game mechanics don't always work:/
But liked the music and the graphics^^ with some clean up this could be a hit^^
3rd level, upon touching the hot block:
at SmokeGame_fla::droptocloud_88/frame15 ()
You must excuse my null errors. Flash CS5's flash player has a bug with hitTestPoint, so I could only test the game correctly inside a browser, so I haven't caught any of those errors.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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