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update: yay we got second place in the contest thing, go us!
This is more of an experimental game made for NG Game Jam 7 in just under 72 hours.
The goal is to get all your water droplets to the star.
The theme was making games based around a core game mechanic. Ours was "condense". Core game mechanic diagram here:
Feedback is immensely appreciated! Thanks!
What a loverlly little game you've all made here. Well done you guys loved it
But that is really short.
no mute button, nothing to change the quality (i like to do that) and the ac is so strong that i can not get the key.
That's the puzzle! Figure out how to get at least one water droplet across the light without it turning into cloud.
good game, good music :D needs to be longer tho
I really liked the fact that you were controlling little water drops. graphics were eye-soothing too.Levels weren't so hard (well, I had to restart two of them several times). Boss was... Unexpected, but I like it. And the ending song. Damn, it's cool!
Lovely game, not giving that 0.5 star because it was quite short.
But, I wasn't expecting more from game which too 72 hours to make.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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