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update: yay we got second place in the contest thing, go us!
This is more of an experimental game made for NG Game Jam 7 in just under 72 hours.
The goal is to get all your water droplets to the star.
The theme was making games based around a core game mechanic. Ours was "condense". Core game mechanic diagram here:
Feedback is immensely appreciated! Thanks!
pros: The engine is amazingly well done, I really like the raytracing! (teach me! :D)
The art is really good as well. The style is very cute :)
The concept is a classic with a twist - and I like the twist
This is probably a favorite to win.
cons: The game needs a "tutorial" level or two - I got stuck at the first level with a light
The controls are a bit off - the little guys move too fast for me to get a real handle on them :/
i really enjoyed the concept of this game. albeit frustrating at some points, the controls handled nice and i really dont have anything to dislike about this.
Alright game. I liked the concept of switching between rain and cloud forms. I just wished you had made the game longer. Maybe you could have added other worlds or something to make it more interesting
Also nice song at the end. ;)
Nice little fun game,like the song at the end,did you play the guitar?
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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