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update: yay we got second place in the contest thing, go us!
This is more of an experimental game made for NG Game Jam 7 in just under 72 hours.
The goal is to get all your water droplets to the star.
The theme was making games based around a core game mechanic. Ours was "condense". Core game mechanic diagram here:
Feedback is immensely appreciated! Thanks!
nice one hahaha and the really evil boss is too hard! fix it damn!
Totally worth it.
Amazing soundtrack in the end :D
The graphics were a bit poor, but it's made in 72 hours, so I couldn't expect better :)
The lyrics in the end are amazing.
Decent puzzler, and the end-game song alone is worth seeing the game through to the end!
Not only is this a great game among all the others in the Game Jam, but it's an awesome stand alone game! I loved the game mechanic as well as the clever level designs and obstacles. Maybe not the most original idea, but the execution and use of the ideas is outstanding. The ending is also very amusing. The look is great, the gameplay is great, and I believe this one should definitely win the game jam.
cant get thelevel with the light i cant get the second key any suggestions
You have to use the clouds to shield the water droplets!
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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