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update: yay we got second place in the contest thing, go us!
This is more of an experimental game made for NG Game Jam 7 in just under 72 hours.
The goal is to get all your water droplets to the star.
The theme was making games based around a core game mechanic. Ours was "condense". Core game mechanic diagram here:
Feedback is immensely appreciated! Thanks!
why would you make a game with a clear boss at the end and only one course of possible action then judge me for killing him?
that's shitty and unfair.
Ha good game and a great song at the creadits.
Two color crates.
i kill the boss whowho i was soooooo izea
some people could kill for a cup of coffee
and youÂ´re not that bad at writing lyrics,you know?
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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