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Made in 72 hours for Newground's 7th game jam!
Help Slime get to the center of the Earth for cake! Please leave what you think is a fair vote.
Controls are in game.
Controls make it unplayable. I had to break out Xpadder and a SNES pad just to make it even partially playable, but even that didn't save it. Unplayable game.
Haven't been able to barf either, but I can tell that this game has some definite promise! If you ever choose to go back and tweak it, (other than fixing the barfing) I would recommend making him a bit less "slidey" if that makes any sense. It felt like I was trying to make precision jumps with a slime covered in slippery oil.
Still, the gameplay is fun enough, I hope that the barfing issue is resolved soon.
Thanks, yeah, I'm not sure what's up with that, people are saying that. Refreshing your browser solves this problem, and there is auto save.
And I do seem to have a problem with making my games too slidey.
Every thing worked fine, except the fact the spikes were a little bit too high.
Thanks, hitboxes are a bit of a problem.
Nice work, mate.
I have it quite easy to jump over the spikes. I also find it fascinating that you were able to get this done within 72 hours, yet still make it a bit enjoyable.
And for those who're wondering about the end, no spoilers, but... Think of Portal.
Thanks man, it was a tough grind to get this game out.
And hey, the cake is right there on the last level.
If the barfing isn't working for anyone, try refreshing and making sure your browser is at 100% zoom. That worked for me.
Very impressive work for the time constraints. But the level design is lacking to say the least. Puzzle platformers are about more than just pushing buttons to open doors. Too many of the levels are just about going back and forth over and over again while pushing buttons. It's very repetitive. I liked the idea of spitting out food to activate the springs though.
And... why am I still at the surface after I've already been breaking through the ground?
Thanks, the level design would of been expanded if time permitted.
And because of a lack of backgrounds, that's why.
3D action driving game
Manage and train heroes to build up a world-renowned adventure agency!
The Snake/Pinball mashup you never knew you wanted.
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