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Credits & Info

Jun 27, 2012 | 11:43 AM EDT

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Author Comments

Humanity has had its time, and that time has drawn to a close. It is now time for humanity to be catalogued.

[UPDATE] A number of people have commented on a bug when locating the last Piece of Eternity. I've looked into this, and on top of fixing the bug, have moved the piece altogether. You should now be able to discover all of them.
I've also modified vine-climbing a bit, to make it slightly more accommodating.

This is an interactive story. It's gameplay-light, and is meant to give you a bit of mental fodder. Inspired by David Bowie's conceptual album and song, "The Rise and Fall of Ziggy Stardust and the Spiders from Mars".

Soundtrack is available in the Audio Portal, links on the sidebar.


krangGAMES, 2011-2012



Rated 3.5 / 5 stars July 1, 2012

Not many good things to say about the game, but not many bad either.

The orbs had no clear significance on the story, and at the end, a notice would have been nice about how to select an aspect (down key) and which color signifies which aspect, so people can choose the ending monologue they want, not the one where they manage to figure out the right key.

Other than these two nitpicks, a nice, simple (a bit too simple for my tastes, but good nonetheless), artistic game.


Rated 3.5 / 5 stars July 1, 2012

The game is great from an artistic view point. I assume that was what you were going for, the play ability isn't very challenging, and the little orbs to find were a nice touch. A decent game in my opinion, but not the best.


Rated 5 / 5 stars July 1, 2012

great game


Rated 5 / 5 stars July 1, 2012

great game
it has a kind a retro feel to me and the music was great
5 stars


Rated 2.5 / 5 stars July 1, 2012

When these type of games started appearing it was good, a nice change. But now there are so many, and they offer so little. It's dissapointing when you have a good idea like this, and at the end you even get a choice..only to find out all of them are the exact same endings.
(I'm not sure I found all the orbs though, so correct me if there's supposed to be something interesting.

Platforming wasn't frustrating since there wasn't any super-difficult jumps really, but otherwise it'd have needed improvements.
The most annoying part was getting out of the water. You can barely jump out, and when you touch the shore you get stuck for a while.
As it stands, it's ok to pass time, but nothing more.

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