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A game created in 48 hours (for Ludum Dare 22), you play as a cloned astronaut on an abandoned space station, who must solve gravity puzzles with just a hookshot.
Working on a longer version of the game - so far the biggest complaint is that it's way too short :)
short like my comment
it was a good game and everything i just like games better when half the screen isnt cut off or my controls dont stick and undo all my hard work by running me into a laser
It definitely seems more like "first few chapters" or a prelude. I read the description, I know you're making a longer version, so I don't have any real complaints. I like the atmosphere, the difficulty, and the physics and controls. "Thanks for playing". Well, thank you for making a game for us to play.
Quick little puzzler. I like it. The controls and physics are tight, and the atmosphere was perfect. The lack of music was a good choice too. Kinda adds to the "I'm all alone" feeling.
Since your apparently making a longer version I can abandon the "too short" complaint. All in all this is a nifty little puzzler with some artsy thrown in for the story. Good game, can't wait for the longer version!
Best 48 hours created game I ever played! I look forward to your future games.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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