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Jun 15, 2012 | 5:07 PM EDT

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Gawker 10 Points Watch the Intro
Speedrunner 25 Points First level in under 5 seconds
All Discs 50 Points Collect all floppies
D3ath Boy 50 Points Die 1000 times
Nyargh 100 Points Slay the Nyan Cat
Our Hero 100 Points Complete the game
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Author Comments

A vertical speedrun platformer and a parody to Meat Boy. This brutal wall-jump affair gets harder and harder and even more harder as you progress through the 42 murderous levels - all mixed up with a nerdy story

- Music composed by Dennis Keitel
- Entry for StencylJam2012
- Featuring the random giggling guy and his cake secret(!)
- Coming soon to iOS... NOT

Watch the credits for cheatcodes and hints (press "i w c" at the same time in the level select screen) :)
Thanks to all people and cats who made this possible.

If you wanna host this game, please use this version: http://codinsoft.de/games /n3rd-boy/

Kudos to Team Meat.

------------------
UPDATE - 2012-06-24
- reduced wall stickyness
- minor bugfixes

Thanks so much guys for all the feedback and the exposure on Newgrounds.

Reviews


New-groundformeNew-groundforme

Rated 4.5 / 5 stars June 21, 2012

Its a real good game.
Thers just one problem..the way you get stuck on the walls is pretty damn annoying.
Except that its very good..real challenging too.



TondorioTondorio

Rated 4.5 / 5 stars October 28, 2012

Great game,deffinetly reminds me of SMB.The only problem is the Wall slide.You slide FOR AGES.Appart from that,its quite good.It reminds me of AVGN,actualy.4.5/5


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VinnitoElitoVinnitoElito

Rated 4.5 / 5 stars June 26, 2012

The game is humorous and fun.
I like that its a parody of Meat Boy.


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GriffinEavezGriffinEavez

Rated 4 / 5 stars June 15, 2012

Excellent! I loved the Super Meat Boy game play!



PolimerisPolimeris

Rated 4 / 5 stars June 21, 2012

Currently on lvl 32.
Very fun game, entertaining, difficult but in a good way, good controls, fitting music (but not enough different ones).

And now, for some bug reports/criticism :
-: ice blocs are buggy. When you jump on or when you fall on one, the nerd will sometime act as if they were no block : he just falls through the ice block. Note that the nerd doesn't get stuck. If there is floor below he can just jump through. If there is a saw.... too bad.
-; you will die if you stand on the edge of a canon when it's shooting.
-: every single "rising lava/acid" level that I did (didn't try lvl 32 yet) had one horrible design flaw. When you start one of this lvl, you will quickly outrun the rising lava, giving you a sense of achievement and safety. But in every single lvl, there will be around the end an element of level design specifically here to make you lose time : destrucible rocks, mazes, turbo-lava... Basically, the game makes you think that you are safe because you put some distance with the scrolling, but it's completely wrong : two tiny mistake, or one missed jump and you are screwed. Even if the lava is two screens behind. It would be a fine (but mean) element for one or two levels, but they are all like that. In these levels, you are not racing against lava because it's not on screen : you are simply racing against time. Those time wasters are annoying as hell.


People find this review helpful!
knarrenheinz responds:

Thanks for the good feedback. My improvement list is getting longer :)