Don't Escape
I'm a werewolf and it's a full moon. I have to find a way to prevent myself from escaping.
3.75 / 5.00 29,840 ViewsRagnarok Online Jigsaw
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Command the dark powers as the unholy fiend mage to reveal the story written in the ancient book "Liber Daemonum".
(Sweep to create magic mark. Tap a soul to consume it. Casting spells is explained in the tutorial.)
Reviews
Rated 3.5 / 5 stars August 23, 2012
The game starts out really fun. I mean you are stealing peoples' souls! I stuck with the fire demon for most of the game. The last few levels were just using cataclysm over and over until everything was dead. If the game didn't interpret the symbols properly it meant certain doom. The brown archers in the last few levels are way over-powered as they could survive multiple cataclysms while everything else was dieing. They killed me countless times. It took me three hours just to beat the last level. This is fun but certain things could have been done differently. I realize that the symbols were to make the game more interactive, but the spells could have just been set to buttons. They would still use magic after all, and the game wouldn't ignore your symbols. I liked how the story was gradually revealed as you progressed through the game. It would have been nice if at least some of your victims were special people and not just the generic person over and over. It would have been fun to use the magic to destroy something besides people such as a town. Also, I was surprised that the souls didn't heal you at all. Even just a tiny bit would have been very helpful. This game could use a sequel, so long as it is different enough to make the sequel unique. The game never lagged and all of the medals worked fine so this is good quality game. Still, the certain points that I mentioned kept it from being an awesome game.
Rated 3 / 5 stars June 8, 2012
but the way xp is given to the player is very unlogical, first lvl give more than last? to be honest, this ruins the(otherwise fun) game abit for me
Rated 3 / 5 stars September 25, 2012
No lvl replay is a bad thing, apart of that a good game.
Rated 2.5 / 5 stars June 26, 2012
Well, its a good timekiller, but a few things prevented it form becoming more than that.
1: While the idea of unlocking the story as you play is awesome, the execution of the idea wasn't as good as it could have been. It was basically people got mad attacked and died over and over again. I personally think it would be cool if you made a sequel where the story was a mystery for the player to solve as he/she played.
2: The distribution of experience was very flat while the cost of spells went up. For example, I would get more experience for getting the, lets say around 50 souls on level 1 than for getting several hundred souls on a later level.
3: You cant replay levels, which is good because of the exp. distribution, but bad overall. If the player wants to replay a level, they have to restart the game.
A few changes to this would change it from a time waster to a really good game.
Rated 2 / 5 stars June 5, 2012
mehmehmehmehmmehmemhemhemh
yo, that first meh's enough, the sentence won't become deeper that way ^^