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Help Dragon escape the maple world,beating the unique bosses and gaining power ups.
lame... no upgrades... repetitively slow
ehhh its ok not the best mainly because it gets a bit repetitive
LOL ITS F'IN' AWSOME
The idea and concept of the game is nice. It is like a spaceship side shooter with added gravity effect. Since the sprites and animation are from maplestory, the animation part is not a problem. However, i do notice that monsters require a few hits before they die, but there is no animation to display them being hit, so this can be misleading as I thought at first that the object collision was buggy. The background of the game is repeated over and over, so it is better to use different backgrounds for each level to suit the type of monster being fought. Also, since this is an air-based combat, I think it is cooler to use flying monsters (star pixies/propelly) if not it is a little wierd seeing green slimes flying in mid-air. xD I do think that the monsters are kinda easy to fight, as their attacks only shoots forward and this is relatively easy to dodge. You could make some attack that shoots diagonally so the player would have to keep moving and not camp at a certain spot. I managed to play until the level after the enemy fireballs, then the game glitched after i got hit once by a birdy and the dragon just disappeared w/o reappearing. Do increase the difficulty of the game, make it more challenging, make the levels not so repetitive and predictable. Fix the glitches too. This game would then turn out much better! :)
you have a good idea here, and I like your animations and characters. Personally i think the game gets a bit boring with the time, but I think you have done a good job.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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