Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
This game is exactly the same as the first DynaDan game, just redone.
I fixed the third boss level, where the boss would run off the screen
Gunshots do not directly fire from the gun, which means you can't shoot enemies that are standing in front of you.
I keep sticking to walls/blocks which makes jumping a bit more difficult than it should be.
You can't seem to die which takes away the main challenge in the game.
And there is no music, music would've been nice to have.
The game seems pretty broken, fix those bugs and you have a somewhat decent game.
I really like the idea of the changing blocks and backgrounds and enemies, but with all these bugs it's just unplayable.
It's still in progress. I will jump on those glitches ASAP.
So far, this game does not really seem worth while playing. I can just hold the "->" key and jump across the platforms without even worrying at all about the enemies. Why put enemies in there when it's impossible for them to beat you?
There are a bunch of possible bugs I noticed in there as well. If I press the jump button fast enough, I can jump an unlimited amount of times. I also found that if you run forward into enemies, the enemies stick to you; although, this is kind of funny and has some potential as a gameplay mechanic. You also can keep from falling by moving toward walls in midair; which also has some cool possibilities for gameplay.
You should add more stuff to this game before you post it on this site. How about you add some things like more music and sound effects, more detailed sprite animations and level backgrounds, more power-ups and weapons, more of a variety of enemies in the levels, more complex jumping physics, and more rewards for defeating enemies and going to different areas in the levels? Perhaps even a backstory or a plot, as well? I am sure without a doubt that this game would be much better and more worth-while to play if things like the ones I mentioned were in the game. The more, the Merrier! (^_^)
The whole "sticking thing" is part of the game. I didn't know there was the possibility of infinite jumping (congratulations, you found a glitch). But this is one of the nicest 0 star ratings I've ever gotten. I applaud you.
it would be helpful if the movement/shoot keys were listed on the title page. Plus I have NO clue where my health is when I'm playing. Otherwise, this is a good game.
Yeah, I've been working on the health bar as well.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.