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Hi! This is the second Neonider Games :D
With Leaderboards And Medals, and Secret Medals too !
Avoid The ENemy and make the best score !
Please Comment And Rate :D
Still Search For Collaborating , or AS3 free tutor LOL
You actually have medals for getting a multiplayer score higher than 149?! I played this game for like five minutes and all I could get was 6! There must be some defense mechanism that's used to destroy enemies that I'm not aware of. Keep in mind the yellow ships cause you a lot more damage than the blue dots do. There wasn't much in terms of graphics, but I guess that didn't really matter.
The music was fairly good. The designs were pretty interesting, even if they didn't seem to match up well with the tone. I guess I would have to understand this game a lot more if I wanted to get better at it. For the most part, it's an average game. It's a bit too slow moving for me.
a decent game, something to kill some time...but it was just to slow and you need to add some illustration as to what are enemies, which is an upgrade and how to apply them...and make the character a little more agile...I had a time at level 230 trying to dodge so much
Great concept but just not executed correctly, levels last too long and the difficulty increase is extremely slow, and after a certain point it spikes. I'd recommend that it doesn't take 2 whole minutes for the green arrows to appear and instead cut that time in half. Also, and it may just be because I played a lot of touhou, but you should vary your bullets, the blue, slow falling ones are great and all but having faster ones and/or directed ones would make the experience truly more challenging instead of a "see how long it takes for the player to press a key incorrectly" type challenge. of course, these are just recommendations.
Pretty good nice sound and some of the graphics are a bit to flashy in places kinda clunky but overall a good attempt at a sequel for this game.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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