Sands of the Coliseum

rated 4.47 / 5 stars
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Strategy - Other

Credits & Info

May 24, 2012 | 10:31 AM EDT

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Author Comments

Challenge your friends and battle your way to the top of the Coliseum rankings in this action-packed Gladiator game !



Rated 3.5 / 5 stars

Obviously, I'll be comparing Sands of Coliseum with Swords and Sandals, but let it be.

Starting with graphics and music - you've done incredible work. The interface, the characters, items and music - everything fits so good I can give you 3 stars just for that.

But that's all. Unlike Swords and Sandals, which still, was pretty inbalanced, your game is much more. Even with best wishes for your team (I damn loved every single game you've produced) I cannot cope with serious issues with the battle system.

Look: in Swords and Sandals every attribute enabled you to make a specific character - bruiser, mage, shooter/rogue or a bard. Each single one of them was quite balanced, (depending on SnS part, in first two bruiser and bard were favoured) and in SnS Gladiator/Ultralus it enabled for people to fight in really well-balanced multiplayer.

How's in Sands of Coliseum? Starting off with basic stats, Charisma, Speed and Vitality are pretty useless. Why's that? You get charisma from items, Speed only affects your place in a turn, not your turn frequency. And vitality is just useless because your armor takes all what you need to protect yourself, and the stats need to be placed in offence, not in defense.

So, the only obvious choices are Strength, (for any build) Dexterity, (for 2H Thraex build) and Defense (for tank builds, but I don't prefer them over 1H + shield with Strength)

Now, about the builds, you've made two completelly useless trees - Retariuss and Provocatores. There can be no good "support" character in this game.

After brief consideration I took for granted, that only Strength Murmillos (1H + shield) build is worth anything. Why's that? Because shields are overpowered in this game. With quick advancement, you can lay your hands on shields with 50+ % chance to block.

Then, the Execute/Mercy system is irritating. It is only good to take the crowd's choice, since you gain more MP level.

To sum up, you don't have what it takes to make a Sonny or any game like that. You need to remake or test your game more often before putting it in. Within one single class tree of Sonny I could name a few possible builds. Your game just lacks mechanic overthought.

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Rated 3.5 / 5 stars

Fun game, didn't seem all that buggy to me, the miss rate did still seem a little high and i couldnt figure out how to sell my loot?
Bit repetitive as well, maybe if there was something more to the school to break it up a bit and add a bit of variation.


Rated 3.5 / 5 stars

do i have to connect to facebook to play cause its not letting me idk even how start a match when i hit ranked match fight nothing happen and it seems multiplayer is the only option in coliseum


Rated 3.5 / 5 stars

good game so far :)


Rated 3.5 / 5 stars

Dontreallycare, that was the whole point of dexterity points, a vital part of the game. I didn't like it just because it was one huge grind-fest, and the only way to get strong enough to stop grinding was either to log into facebook, which, by the way, didn't work, or you could pay real money. To get good in a flash game. No thanks.