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Challenge your friends and battle your way to the top of the Coliseum rankings in this action-packed Gladiator game !
Very entertaining and very well made! I remember playing Swords and Sandals back in the day - this is much better, both in terms of animation and gameplay. It does get a bit repetetive, though - you gain new skills too slowly to actually feel that you're progressing (although you level-up annoingly often) and it's difficult to know what multiple points placed into a skill actually does. The shield-bash skill, fx, how does that improve? Anyway, great game with only minor flaws!
my second day but giving first reward in third time!!!
Cutting of guys hand yet he still can kill me with his shield - that's just retarded. Apart from that it's a cool game:)
1.)Throw Crits, Regular attacks can crit. Can anything else crit? I was concerned since the crit passive does fall under the moves with Armor Break and Power attack. Neither of which ever crit.
2.)Do adding points in a skill do anything other than help with unlocking future skills? I noticed with 2xCombo attack that adding points increases dexterity, but not damage. Which seems odd since all games that have points added to skills increases damage.
3.)When scrolling to the bottom of the coliseum, the box is no longer aligned properly. I've only notice this happen to certain coliseums (i.e. Londinium, or possibly any that you have dominated and now have contenders, which could be whats causing the problem).
4.)Speed skill does seem somewhat improved, but only so much as the initiation of the fight; fastest speed determines who gets to attack in what order. I'd figure that speed would determine the amount of opportunities to attack throughout the match.
5.)Is charisma broken? For some strange reason ^_^, I've only played with female champs. And it seems they stack Charisma to super high amounts, yet you don't have to put any points in this stat for it to do so.
6.)Defense: Does it have to be simply for block? Perhaps a sort of endurance can be combined with it?
7.)The big one: Shield Bash and Blocking. Shield bash does as much damage as a powerful attack and can oddly enough tear a limb(the tearing part doesn't bother me much, unless I'm annoyed about how overpowered the bash is). But what mainly concerns me is how they go into block mode right after, the chance to hit ratio doesn't re-factor. People can still be hit if they are in a "defensive" stance. I just hate seeing a 93% chance to hit and never scratch them, while they tear eery limb off with "Shield Bash".
Love the game, hate the music...^_^
The game is great but holly crap the random hit chances suck, i had 85% on all my fighters and couldnt hit once the same guy wtf.
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