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May 24, 2012 | 10:31 AM EDT
  • Daily 3rd Place May 25, 2012

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Author Comments

Challenge your friends and battle your way to the top of the Coliseum rankings in this action-packed Gladiator game !

[EDIT] Hey Guys, don't worry, we DO read your comments and are working on an update for the miss rate thing and other bugs. Please keep up leaving comments, it help us know what's good and what sucks ! So stay tuned, an update is coming up. Thanks for playing ! YOU ROCK



Rated 3.5 / 5 stars May 28, 2012

Hmmmm.... Started out very well, but now I'm at third city, and the novelty is beginning to wear off... I'm not sure I'll be coming back.

Still, gave me a good couple of hours of fun!

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Rated 3.5 / 5 stars May 27, 2012

Liked this game. i agree most of above reviews and i also saw bugs on Auto mode fighting.
Auto mode warrior still beat up already defeated enemies


Rated 3.5 / 5 stars December 30, 2012

One, chopping limbs off is rarely good strategy when you can attack their head and just kill them. Two, my slaves always started out at level one even if I bought higher level slaves with good stats. Three, random equipment in the shop that is always lower level than my enemies (even when my gladiators are higher level than them)--super annoying. Other than these things, this is a great game I enjoyed a lot.

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Rated 3.5 / 5 stars June 19, 2012

Game play seems pretty good, flow is good. The only problem is how the game calculate chance for hit, block, miss, dodge. One time, I had my lv 22 dude not hitting the opponent 5 times in a row (miss, block, miss, block, dodge) when chance of hit is 85% or higher. Another time when I was facing a higher lv opponent, 3 dudes on my team miss/dodge/block for a total of 3 rounds (with 2x combo, I miss like 10 times in a row).

So are you guys just going to say bad luck as this is how the game runs or there is something wrong?

Otherwise, the game is good. Keep up the good works!!!

P.S. Maybe my computer is getting old. It lags after half an hour of game play.


Rated 3.5 / 5 stars May 26, 2012

Pretty Good. How come An 82% hit chance lands less than half the time?

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