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Sands of the Coliseum

rated 4.47 / 5 stars
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Strategy - Other

Credits & Info

May 24, 2012 | 10:31 AM EDT

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Author Comments

Challenge your friends and battle your way to the top of the Coliseum rankings in this action-packed Gladiator game !



Rated 5 / 5 stars

Great game keep updating, will continue to play.

Some Coliseum challenges are broken, ( Cut arm, leg, head, and disembowel : I've tried this in multiple combinations.)

Daily rewards for me still are broken, I can get to the 2nd day if lucky, but it resets after not allowing me to earn precious metals, (been playing about 1 week)

The balancing is much better although like most people have said grinding comes in around level 20. Syracuse and beyond is getting tough can only imagine 1 hit kills in Rome.

School is a place I assume to Store Slaves, it doesn't train them on off time just a storage device, Although that might not be a bad idea for an update +exp for out of battle slaves in school.

I also have around 30,000 spare gold at anytime, maybe allow for better item buying faster with a store refresh.

People find this review helpful!


Rated 4.5 / 5 stars

A REALLY good game, but the lack of save system makes you play for hours on end, every single time you play this game. There needs to be a better way to save......


Rated 4.5 / 5 stars

Very interesting game!


Rated 2.5 / 5 stars

I've been playing this game for a few hours now. As much as I do love turn-based RPG games, this game oddly enough feels rather.. boring. There isn't much of a plot to follow, or any interest aside from leveling that keeps me going. I love getting new gear or ranks, but good grief!

You also need to fix/create a different way of saving our progress - I played for more than 3 hours, but still my progress wasn't saved. I even created an account on playersafe and logged in on the game. I'm sure there is some sort of alternative.


Rated 5 / 5 stars

Lol, I'm willing to bet that RawEmpire is an angry offended black dude with fat lips.

Anyways, it seems a lot better, and a lot more 5 worthy since the patch. I never really got around to reviewing before the patch, but I think that with the bugs and the reward collection problem, it would've gotten a 3.5 or so. Good thing you guys fixed it so quick, aye?
The combat seems a lot more fluid, but that might be the fact that my computer has a mind of it's own when it comes to how fast it runs, and I love the skill trees. They're really hard to move up unless you stick to one, but I'm dividing between the power attack and the x2 combo right now.

A small problem that I have with the game is this; I've noticed that the cost to reset increases by 1000 with every reset. Why not stick at a steady 1000, or maybe 2500? 2500 would be a lot more comfortable than the 4000 I'm at currently, yet not low enough for people to change their skill set before every battle. At the very least make it so the price is changed individually for each character. That way if I want to reset one it doesn't affect the others. I mean, if you're gonna rework your character structures, it shouldn't stack for other characters when you change just one. That's just more expensive than it needs to be.