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Sands of the Coliseum

rated 4.47 / 5 stars
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Strategy - Other

Credits & Info

May 24, 2012 | 10:31 AM EDT

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Author Comments

Challenge your friends and battle your way to the top of the Coliseum rankings in this action-packed Gladiator game !



Rated 3 / 5 stars

nice game
just a little bit too repetitive


Rated 5 / 5 stars

I will not deny that this game has a few bugs ie. some achievements end up not being attained despite achieving the goal. But I would like to address some bugs and/or suggestions that other users have posted.

1. the ai bleeding out and having only crowd appeal is necessary for strategy ie. achievements such as taking 3 heads. Another example would be bleed damage reduction (spear/ranged tree) which will vary from one opponent to the next which would make a difference if both teams are about evenly matched.

2. Dex does seem to work, if you are frustrated with going against spear tossers, it's probably because of their dodge skill enhancement and etc. don't go off on a rant if you can't prove that dex doesn't do anything. More than likely dex scales with level and chance to hit caps out at a particular percentage.

3. Gamersafe seems to work erratically during the night... I think this is a third party issue and berzerk shouldn't have to take all the responsibility.

4. /Facepalm yourself if you didn't see the "reset" button on the skill screen....

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Rated 3 / 5 stars

I thought this game was amazing till it sent me back to level 6...from 46 :( All my progress lost.

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Rated 0.5 / 5 stars

Fix your game man. This game would be great if it wasn't so buggy.. The contsent missing is fucking rediculous early in the game it's no problem but, mid through I find my self missing 4 out of 5 FUCKING HITS WITH DEX AT 60 IT'S FUCKING STUPID!! I feel like I wasted points and skills for a dex boost when the shit doesn't even work. And don't get me STARTED on some of the damage errors and the game "crashing" dude fix your game. end of story..


Rated 3 / 5 stars

Soooooo much fun. Sooooo many bugs. The bugs in this game take what is easily an A+ game and make it a C at best. I hope some of this feedback will be useful to you

. One that has been mentioned is the little banner for gamesafe that keeps popping saying something along the lines of not able to connect to game safe. It happens continuously even though I check and am logged into game safe.

Then there is the daily rewards the only reason I even signed up for game safe. I was able to claim my day one reward. Then when it came time to claim my day two reward it said cannot retrieve your reward refresh the page and try again. I did so and the collect reward button was still grayed out and I did not get my reward. Then when I came back to claim my day three reward it had me knocked back down to day even though I had not missed a day and wouldn't let me start my days back over.

The there is the issues with saving. When I started playing this I played through till my main fighter was level 20. When I came back later after closing out she was back down to level 12 even though I was getting the saving message after each battle. This frustrated me, but I was like well there was stuff I wanted to do different anyway so I deleted all my data to start from scratch. This was when I found that it deletes everything, but your accomplished goals which means you cannot get materials as a reward to take to the black smith which sucks. You can get some really useful items from him and it is BS that if you want to start from scratch you are going to miss out on that. It doesn't end there though. When I came back after closing out the new game I had just started instead of loading that game I ended up with my previous game this time back at 20th level where it was supposed to be before.

The AI for when you set your fighters to auto is awful. The computer enemies aren't this bad so the AI for the players fighters shouldn't be. I will end up losing fights I was winning easily because instead of attacking the enemy that is still fighting and getting turns they will start attacking an enemy that is down and no longer getting any turns. I am not just talking down on one knee but still alive I am talking flat on their back down. I think one time it was even attacking a decapitated corpse of an enemy. I don't know how this is even possible considering when you are on manual if an enemy is taken out they aren't even an option to attack anymore.

When an enemy loses the use of their main weapon if they have a shield and the shield bash ability they fall back on this. When my players are on auto even when they are armed with a shield and have shield bash they don't use it. They simply use the crowd appeal option over and over and I end up losing fights I was winning. In lieu of doing major fixes to the AI, maybe provide an option in battle where you can switch between manual and auto if you do not like the actions the AI is picking for you.

The skill trees. I think there needs to be a little more diversity. The rate of one point per level combined with how many points it takes to unlock some of the abilities kind of pigeon holes you into picking one and staying with that. I like that you have to sometimes put a point in something you don't really want to get to something you do want, it just doesn't seem balanced well.

Some battles get drawn out longer than they need to be. If all the opponents can do is crowd appeal every turn the battle should end. It would be different if they had cure or something to fall back on. That can keep them in the battle, but when none of the abilities they would use MP on can do anything for them why drag it out?

I am sure there is some stuff I am forgetting, but those are the main things that prevented me from giving this 5 stars.

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