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Sands of the Coliseum

rated 4.47 / 5 stars
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Strategy - Other

Credits & Info

May 24, 2012 | 10:31 AM EDT

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Author Comments

Challenge your friends and battle your way to the top of the Coliseum rankings in this action-packed Gladiator game !



Rated 4 / 5 stars

Hi. I have experienced a bug. I liked your facebook page and it gave me the thingy that it gives you when you like the fb page, but then, the game kinda froze so I had to close it. When I reoppened it, it appeared as if it had given me the "prize" but I didn't have it. I had collected my daily reward just before liking it so I couldn't collect it, because the game thought I had done it already today, but the 100 bucks were gone and it appeared as if I hadn't collected it, so I had to wait a day to collect it again and it was the first one.

About the game, I think you should be able to get new skills faster.

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Rated 4 / 5 stars

The game is great, but why the hell is it that every time my duel wield shield/ spear guy gets his spear arm cut off and he has bot the throw AND shield bash ability, once his throw arm is gone, he sits and sucks dick to please the crowd instead and get some motherfucking MP instead of standing his bitch ass up and ramming motherfuckers with his huge ass shield that does 39-79 fucking damage? Huh?! Fix bug and you'll fucking 20 stars.

Signed: Bitch who loses cause of this fucking bug. ! -__-


Rated 4 / 5 stars

Great game, glad it's possible to enjoy it without the social networking aspects.

Just to let y'all know about bugs, the sound controls don't work, hope that gets fixed.
Also, AI enemies use shield bash incessantly, but player characters on Auto seldom if ever use it! What gives?

Great job guys, and I highly recommend this.

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Rated 5 / 5 stars

Clearly deserves 5 points. Awesome music. We totally need a soundtrack. By the way, i was challenged 77 times in the multiplayer and i have never been defeated :D i mıght have the longest win streak in the game :D


Rated 5 / 5 stars

I decided to play it a week ago and actually liked it enough to have played it to the point where I reached Level 60. It feels more like the pure battle version of a RPG without the exploring or story line. It was hard at first but it became much easier later on due to computer priority their attack pattern by attacking certain styles first and using certain techniques. There are a few things that irritate me slightly.

The auto battle option is something unique for my view as there are times that IâEUTMm just too lazy to actually think in battle and/or knows that my team is powerful enough to win. There were a few things that bother me was how my team cannot use certain techniques on auto combatâEU¦like cure and protect. At first, I was slightly ticked that the AI programming cannot utilize the potential of my team, but later on, I became relived knowing that the enemy team will not be capable of doing those techniques as well, though I do find net and imitate all annoying for the most part. Then again, cure and protect would be broken by the hands of the computerâEU¦I mean, the moment I learn protect was the game breaker against the computer as it allow me to beat Rome at level 53. They keep attacking the twin weapon gladiator and I keep protecting him with a healer ready to assist in case a series of hits or a critical gets by.

Most of the bugs donâEUTMt bother me or does it has any major impact on the gameplay in general. However there is but one thing that concerns me that it does seem messed up for a defense gladiator being able to counter attack when they are armless to begin with. It lacks some sort of logic just thinking about it.

My only concern for --I may be overlooking at this-- the lack of methods for earning metals offline besides through achievements and goals. Red metals I donâEUTMt mind, since I see equal valuable items in the Rome shop, but it makes me more cautious using my remaining blue metals and more reluctant to use the gold metal if I was to complete the last Rome goal.

In any case, I greatly enjoy this game and will be looking forward to your studioâEUTMs future works.

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