Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.21 / 5.00 14,683 ViewsPlay as troubled Trevor Duncan who lost his family in a terrible accident. Now his past stalks him in his huge castle. Can you survive and escape the castle?
This is a small puzzle adventure, sort of an experimental game trying to make a Survival Horror in a pixel top down environment.
Inspired from a lot of sources.
Movement - Arrows Keys
Z - Use Item/Action
X - Toggle Inventory
Some instructions on how to dodge the monster/ghost:
* First of all you can't defeat him. You must run/hide.
* The shadows help you. You can hide in them to wait the monster out.
* Fleeing from room to room, helps but He will follow you. But eventually he will give up and you are safe for a time.
* Really, be careful. If you are killed there are no continues. You have to start over. Play it safe is the best bet.
Good Luck!
Reviews
Rated 5 / 5 stars July 28, 2012
Is the main character Gary Oak?? Also, was this made in RPG Maker 2003?? So many unanswered questions...
Rated 4.5 / 5 stars July 25, 2012
I would play it,It looks really cool.But my right arrow key wont work right so I can't =( D=
But the graphics look good and so I'll give it stars
Rated 4.5 / 5 stars July 23, 2012
An awesome game, words can't discribe how cool I think this is!
Rated 5 / 5 stars May 29, 2012
I did it!
I finished the game!!
It was very hard,especially because I was really scare of the monster... :)
But you guys that are complaining that the game is hard are not really trying to win.
Be patient and try to understand how the monster "attacks" works.Then you can walk in the rooms and find the objects that you need to run away..
Rated 3 / 5 stars May 28, 2012
Obviously a lot of work went in too this game. Which does show. It has flaws. Which show. I am surprised as too the lack of shadows in any room. Running from the ghost does not work. Finding a shadow too hide in makes the concept of hiding difficult with the ghost right on your toes. I can not say I have been able to get very far ever single time. As a developer you should realize that people playing your game need time to adapt too your concept. This game doesn't allow for that soon enough. I do love what you are trying to bring too a survival horror. Survival horror has been lacking what with all the survival horror knock off action games. I always cross my fingers hoping for a survival horror more like Haunting Grounds, or the more recent Lone Survivor. The element of survival is in your game but the horror is just annoying, or sparingly in that of items you find. Your sound work on effects is probably the highlight. It would be nice to have more comments from the main character on his place of living. Memories of the dead, and thought as too what that means too him now. Experimenting is fine but listen now too the obvious and redevelop this. It has the potential too be another Lone survivor if you want it.