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A short platformer in tiny dream world, which i made for >48 hours for Ludum Dare 23 competition.
The main Goal is to collect 4 keys, to open 4 doors.
WASD or Arrows to move, [S] or [Down] to pick up and throw items.
[+] [-] - volume
[M] - mute
now i get it, the whole game is just the guy's dream.
i love all games of newground and now im see this!
the aesthetic of the game brought me back to the first video games I ever played back in the 90s. The music choice was AWESOME, and the overall look, feel, and gameplay mechanics made me feel so nostalgic. Thank you so much for making this awesome game.
I like the art at atmosphere of the game. However, I also didn't like the flip screen, the art would have looked better with normal orientation, and the controls more fun. A single flip screen for the novelty might have been OK, but not the whole game. For the rest the concept was nice, you could make a longer game like this!
Didn't like the flip screen stuff too much either. The general graphic style is quite cool, but the idea's nothing really new.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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