Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
A short platformer in tiny dream world, which i made for >48 hours for Ludum Dare 23 competition.
The main Goal is to collect 4 keys, to open 4 doors.
WASD or Arrows to move, [S] or [Down] to pick up and throw items.
[+] [-] - volume
[M] - mute
At the end: Oh crap I'm late for school!
Very well done, considering it was a Ludum Dare entry! The puzzles weren't all that hard but it was interesting. I like the tiny graphics and the way the world is round and you complete a full circle. The end is a bit disappointing, though, it makes the rest of the game seem a bit pointless.
Very well done. I'm glad you made the option for WASD available. I don't think I could have managed the side-ways bits with my right hand.
This One Stays
It's a very nice small game. I like how many other "people" there is. It makes me feel that I'm not alone it this game. The music is calm and nice and the art is interesting too.
But it's a little short. And the ending... Well... It's a little confusing. Did I lose the game? Is there more than one ending? Also too bad there is no inventory and you have to carry one item at a time. It would be ok if I didn't have to run back and forth to open the doors with the keys.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.