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The final episode of Covert Front series leads Kara to Lisbon in search for the elusive Karl von Toten.
I dived into this game not knowing it was point-n-click. And I suck at point-n-click, so I can't really give this a fair review...
(On the other hand, I gave it 4 stars because the visuals were like eyeporn...)
i have 1 blue register and i am in the plane i am stuck
The artwork is good, i like the style. The music and the sounds are very fitting to the theme of the game. And the gameplay is fun too, i really enjoy playing this game. But i feel that the ending needs more closure.
I love Covert Front but this one was not as good as the other ones. It felt well made untill the no end room. The only way to know what to do there is to watch the walkthrough, and yes this is the first Covert Front that i did not finish without help. Love the other parts in the game and please for god sake make more but keep the inpossible out. 4/5
Good game. Not too hard. But, if I am right, there are a few stuff that looks just like in Submachine: that googles von Toten was fixing, it is the coordinates thingy in S3; outside the "typewriter room" looks like the vast space of the subnet as seen in SFLF ; also the ladder, it has somewhat like Submachine design; the magnetic field seen in S7... A little lack of new and unique art for CF4, I think, personally. And the control: quite hard for me to click on the watch tower, car, etc... on the first scene of chapter 1, and the scene when on the roof of chapter 2. And last but not least: the music. Of course background music would be nice, but the over-use of it kinda like boring, maybe disturbing.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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