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Simple helicopter type game, made purely because I wanted to do something different from pixel art. The challenge lies mainly in getting far enough to see all the scenery, because that's what a floranaut does.
Pretty good game,relaxing music.I like it.
This is kind of kool...
I love the graphics. But the spacebar only? I'm not saying it needs that much more. Our Protagonist doesn't even need to be able to shoot - however, there should at least be left/right arrow keys. Beautiful but....
Argh This is difficult to rate because while I love the art-style, it's an art-style deserving of so much more than a simple helicopter game. It has the perfect combination of vibrance and darkness, and I would play the vectors out of a platforming/RPG or something similar if it had a writing style to match.
Please, you must flesh out these characters and tell Floranaut's story proper!
I really like the artwork, but the gameplay is (as you said yourself) simple.
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