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Yeah, I was feeling bored. I made this game to teach myself Stencyl, It's a fairly crappy game, but it did the job.
Very simple graphic but some times quite chalenging. An introduction on the controlls would be nice, but still worth playing
Ugly, but some good idea
I haven't seen this mechanic before - having to guide the box by its own chasing and jumping on it to get access to unreachable areas. Quite fun actually, you could build a whole set of levels with variations of that dynamic. You also need a title screen and some instructions, at least, to be able to call it a game.
It's a good start, but needs work. First, the controls. Why use the Z key to jump, instead of up, or even space? Also, please add the controls to your description or to the game itself. Second, the mechanics. The idea of the box following my character was good, but the fact that it spun around if I didn't land just right was extremely irritating. It would be much better if the box stayed upright. The music was very annoying, perhaps you could add a mute button. So, good idea, poor execution. A few modifications and it's a solid 4, as-is, only 2 stars.
Things don't really happen in this game. It took me a few minutes to figure out what to do. Only after testing many of the keyboard keys, I learned how to jump. A lay out of controls, as well as maybe some music would be good. Also, I don't quite understand how cats fit into this as a tag. Could have been a lot better. Better luck next time.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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