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Uploaded
May 11, 2012 | 1:29 PM EDT

Author Comments

EDIT:Thanks for all the feedback. I lost the original files for this so I am going to remake it using your suggestions. I will probably have multiple levels and a tutorial. Thank you for playing.

Aimless Psychotic Biologic Insomnia Ordinance is a weight based puzzle platformer made in one month for a Super Friendship Club You pageant. It is inspired by AP Biology. Use arrow keys to move and z to jump and advance.

Reviews


gracikgracik

Rated 5 / 5 stars May 12, 2012

Alright people, I'll give you a hint on how this works. Simply put jump over the first book, and then just collect all the books based on the jumps that are in the level. It though me off at first, but I figured it out.

As proof I've beaten this thing, at the end of the game you have to cry in the corner.



VwarbVwarb

Rated 3 / 5 stars May 12, 2012

I think this game would be rated much higher if you had included some instructions. It seems that many people aren't realizing that picking up books lowers your jump height. So, to those of you who think the game is impossible: try skipping the first book.

Okay, onto the review of what's here. Figuring out what I had to do had an almost myst-like quality to it, in the sense that part of the puzzle was discovering what the puzzle even was. That was lots of fun. You would get more success with a tutorial and perhaps a more shallow learning curve, but for me the discovery process was actually quite rewarding.



DragonWithProblemsDragonWithProblems

Rated 1.5 / 5 stars May 12, 2012

What Yoerilubbie said. The 3rd gap is really hard to get across and the ldge after that, you cannot get on it. Also, make the writing a bit more clearer, and include a title screen with controls, etc. 1 and a half stars. Only for the concept, it's similiar to boxhead or whatever it's called.


People find this review helpful!

notuCrazynotuCrazy

Rated 0 / 5 stars May 12, 2012

problem. da guyz cannot jump to the other platform??



YoerilubbieYoerilubbie

Rated 2.5 / 5 stars May 11, 2012

The controls are easy enough and the concept seems alright, the only problem i find is that the 3rd gap is really hard to get across and it seems impossible to get onto the ledge right after that...