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Up to approach, down to move back, left and right to move around.
Inspired by Ludum Dare 23 48-hr Game compo. The theme was "Tiny World."
A abstract puzzle game about the complications of trying to get close to someone.
bug fix: fixed getting through obstacles if you rapidly pressed a button
The one closing in was the inner character.
Oh my god ToT I cried. Please make another like this. The story is perfect. Everything is phrased so beautifully
and way too pretentious.
awesome game, makes me thinks of my crush :3 five stars for you!
awww so nicee :3
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