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Up to approach, down to move back, left and right to move around.
Inspired by Ludum Dare 23 48-hr Game compo. The theme was "Tiny World."
A abstract puzzle game about the complications of trying to get close to someone.
bug fix: fixed getting through obstacles if you rapidly pressed a button
It's like co-centric Frogger with an emotional twist. Short but I enjoyed it.
It's a very creative idea. It's very beautiful, too. The music is lovely. It can get rather difficult, but that's how things are, right? Great job.
nice idea and beautifully done. sound is also great.
just played it until the level that says 'it seemed to be impossible' or something along that line - i didn't made it and after 15 or 20 minutes i gave up - it got frustrating.
anyways neat little game. good job
Aww ... <3
So good to see this sort of games still existing, they are so special. Give us fun and making us think about life, almost without noticing. This one is simply beautiful, and the music in it...
I play it in short times though, because all this spinning world gets me dizzy after a while. ^_^
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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