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Up to approach, down to move back, left and right to move around.
Inspired by Ludum Dare 23 48-hr Game compo. The theme was "Tiny World."
A abstract puzzle game about the complications of trying to get close to someone.
bug fix: fixed getting through obstacles if you rapidly pressed a button
experimental games that convey a message are great, but to immerse us in the experience, the controls shouldn't be so annoying!
sometimes, ya just gotta get inside her hole no matter what obstacles she throws at you
A fine bit of interactive poetry; it definitely captures the feeling you're going for.
Simply beautiful and cute<3
Really cute game
Manage your team of adventurers as you raid the local dungeon for treasure!
Defend your castle against countless hordes of monsters.
Turn on all tiles!
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