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Credits & Info

May 6, 2012 | 7:08 PM EDT
  • Daily 4th Place May 8, 2012

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A Blocked Path 5 Points Talk to your brother.
Home Sweet Home 5 Points Try to enter the house.
It's Dangerous to go Alone 5 Points Get the axe.
Pull it! 5 Points Pull the switch.
Shameless Self Promotion 5 Points Visit my world wide website.
Side Effects Include.. 5 Points Talk to the suspicious caravan.
Fire and Brimstone 10 Points Burn down all the houses.
Mr. Literal 25 Points Cut down all of the trees.
You Win..? 25 Points That was a weird game.

Author Comments

Hey guys! This an experimental game I made. I'm not too sure how to describe it. I hope you enjoy it, though!

Controls: Arrow Keys.



Rated 5 / 5 stars May 14, 2012

Awesome game! Kinda... random though. I didn't really get how he heard the music, or bought all that strange medicine if the cart wasn't there. Also, how'd he get the sword and shield? Besides that, I repeat myself, awesome game!


Rated 4.5 / 5 stars May 14, 2012

Yeah, most of these other people probably just wanted something to blow their steam off at anyways.
This IS an experimental game guys, and a good one at that if you know them when you see them.
I think this is a great representation of one, and the idea is great.
This version's a huge upgrade from the original on your site, although the orc was nice to have. ;P
Anyways, I really like this.

For those of you who need more experience with the experimental genre, check out "The Majesty of Colors." :)

4.5/5 because of the development that I know you know it needs. ;P

~ Frostbyte


Rated 3 / 5 stars May 14, 2012

Pretty nifty game although I think it would be better if you did an RPG follow up to defeat your bro.


Rated 0 / 5 stars May 14, 2012

Seriously, this is not even a game.


Rated 4 / 5 stars May 14, 2012

to players
The game is no more and no less than the author has said in the author comments box. smooth game, relatively short with notable voice acting and a nice responsive movement animation throughout the game, which i liked. very short game becare

to "PrettyMuchBryce"
Albeit the shallow commentary you have received for this game, i am rather impressed. would be nice if there was alittle more character development and emotional depth to put a heavier emphasis on the magnitude of the situation. if you can manage to get that down then you got a winner. There are some little other graphical giblets that could be worked on, and some arbitrary game play to keep the player amused whilst developing an attachment to said game. I think the game might just have been slightly more novel with a-little more development. but none-the less as it is, i played it from one end to the other, so i had my fun as you intended it be.

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