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An interesting story-driven adventure for all ages, where you play as Jellyman to save the rainbow from evil sorcerer
I give five stars because I love the music AND gelitinous creatures!
I like what your trying to do but you have a little problem when you catch the diamond I notice you only get credit for getting them on top of the guy's head only if you can make it so the side of the guy is able to get the diamonds too it would be nice
Eh" its a pretty good game:D
Very boring other than the cute art. The character is slow and the objectives aren't interesting at all.
I think you should try to make upgrades for the main character--as well as some way to die. Like... you could have a certain amount of jewels to meet per objective, and instead of an objective being the limit, you could have a time limit and any extra jewels could be used for money for things such as armor, speed, and maybe customization? There can be anti-jewels, fast jewels, slow-down jewels, and some jewels could be worth more than others.
Not to mention that there isn't music, which is always important for a good game.
Like I said, the story is a cute idea, and I LOVE the storybook art at the beginning. But the game itself is kind of boring. :) With some work, it could be really awesome.
Thx, this is my first finished game, so I wanted to see how people can treat this(that's why where is no music and this is so simple). Your comment is very important for me, i'll use it from now.
Ok, i thought the game had some nice points in it. The simplicity of the game kept me interested and i wanted to see what would happen after i cleared the levels.
However, the plot of the videogame is very childish and so are the drawings. It has very poor animation, plus it had no sound. Also i detected a variety of bugs.
The game was too simple and childish, but i think it was still a nice attempt.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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