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sample game as demonstration of sound design skills
Would be nice if you could make that jump to continue, instead of just falling to your doom. Could be fun if the graphics weren't so dull. controls are easy though, so that's a plus. i'd like to see what you can do with this game!
Ok since it is a demonstration of sound design i would say it is pretty clever to make the whole game so bad that anything that is half decent shines through but if you really want to show of your sound design do it in a proper game or don't do it in a game just release sound tracks and say file 1 "Gun Fire" etc speaking of sound effects even laser blast sound was good, lightning sounded more like some annoying fly than electricity, the jump sound effect was hmm lets say not fitting and reminds me of Tera female combat sounds which sound like they are out of a unfinished hentai also i think triggered a bug by touching that not firing turret giving me 60 lives
i liked it, gets a little boring after a while though
Pretty cool. :D Kinda reminds me of bass from Megaman. . . Controls worked well, and everything was very responsive. If you can finish it, that would be pretty nice. Good game.
Not bad for a test. The sound design is decent too.
An indirect Sequel to "The Artist" shows the life of the salaryman
Cornelius & Toots are back, and a Haunted House Ride seems a little spookier than usual!
this one isn't funny
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