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Johnny Upgrade is a super hero with no skills at all... initially!
Collect coins and buy upgrades in order to beef up this cartoon fellow and to master the big arcade level and beat the evil boss!
Have fun with this action / upgrade game mashup!
News: Medals up and running!
(didn't have the time to read and answer all the comments because of that medals thingy, but will do!)
It's a really fun game and the premise is great. I love it how it begins slowly, with every point and coin counted so you can buy your next precious upgrade, and then a few plays later you are zooming through the level, double jumping and firing and whatnot. The level design is fun and intuitive, and the art is also great. Very nice work indeed.
The boss battle is BOOOOOOOORING. I mean, really, it's VERY boring, to the point that I almost closed the game before finishing it and made me end this game with a bad aftertaste. It's so slowpaced and obvious. I hate the fact that you can only hit him at THAT time, and you can only hit him ONCE at a time. It really makes no sense that he flies up everytime you jump (I first assumed that would be so you can't reach him and shoot him) if he's invulnerable all the time. Feels like there's really no thought to it, it's just: wait, dodge, shoot, and it feels like it takes forever (even though you only need two shots). I get that the time upgrade should count as an important asset, but should jump and double jump count as well? Or ammo? You only need FOUR shots and no jumping at all!
Anyway, those are my thoughts: great level, mechanics and premise. Terrible boss. =)
Reminds me of Upgrade Complete
Reading other reviews im actually terrified of how people didn't notice content only SECONDS long presented you is lenghtened by grindhouse mechanics Upgrade complete had the same thing but they had the decency to acknowledge that and added some humor and upgrades literally upgraded the game graphics and such soyou knew it wasn't lazy but here its just 1 map and you play to torture yourself a little longer even thou it gives some sense of accomplishment it is still an illusion of a game if this lead to some decent boss fight but no even contra's mechanics look brand new compared to this so i replayed contra and guess what i had fun because it was hard not because you didn't play long enough it was hard because you wasn't skilled enough while here play more the same crap over and over and OVER again for a no good reason atleast in MMO's when you grind you know it has a purpose and is a PART of the game not the WHOLE gameplay mechanics. I like the Upgrade complete premise at start but buying game time for grind eliminates even the slightest mean of challenge it gives the feeling of you MUST buy the upgrade because it is not your skill it is your time if you enjoy some literally mind fest go work in a sweat shop in fact if i had a sweatshop this game would be the interview. Bottom line This game should be renamed into Johnny mindless grindfest players usually don't mind some grind if it leads to an end and reward but here you grind to play the game where the boss has mechanics which would at best would be some a little stronger dude in a decent game with such stupifing mechanics. I you really liked this game i suggest you learning chinese and playing some korean MMO's where you can grind your life out just as senselessly just like this game with no end
this game is lowkey fun. too short doe.
This is an interesting game. Simple enough and the upgrades aren't too hard to aquire. It's a little addicting to get to the end and beat it. I like little games like this, they are enjoyable to play and give me satisfaction when I beat it. Good job on the game and I would love to see some more like this.
Dear Missus Bin, what have you done to your friends?
It’s Gideon and Reed’s first escape room and it’s gonna be a blast!
Old-school parody RPG with an epic plot.
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