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Credits & Info

May 3, 2012 | 12:09 PM EDT
  • Daily Feature May 4, 2012
  • Weekly 3rd Place May 9, 2012

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First Contact 5 Points touch enemy or spike... not sooo clever!
First Kill 10 Points kill the first enemy!
Hang Of It 25 Points That's the way things work!
Top Floor Clear 25 Points mastered the first floor!
Gun Get 50 Points found a gun!
Boss Killer 100 Points kill the Evil End Boss!
MAX XP 100 Points maximum level experience!
Cash King Secret Medal: Unlock this medal to view its details!

Author Comments

Johnny Upgrade is a super hero with no skills at all... initially!

Collect coins and buy upgrades in order to beef up this cartoon fellow and to master the big arcade level and beat the evil boss!

Have fun with this action / upgrade game mashup!

News: Medals up and running!
(didn't have the time to read and answer all the comments because of that medals thingy, but will do!)



Rated 5 / 5 stars

This was an addicting game just like everyone says and they are right. You did a great job and also deserve this 5/5


Rated 5 / 5 stars

great game addicting boss is hard


Rated 4.5 / 5 stars

This game is brilliant in it's simplicity and I love it. But I cannot understand why it is so addicting.
Good job regardless!


Rated 5 / 5 stars

Five stars for the pure that I needed to kill time... and this game did. In fact, now I'm late...

Please do another - here are a couple of suggestions.
Superhero theme is good - but maybe have the appearance of the hero change over the course of the upgrades (starts of looking like an average joe, ends up beefy and tanned :D)
I agree with the idea of being able to develop a particular tree of powers - more upgrades are unlocked at a certain level of a particular upgrade etc.
Mid level miniboss, then a final boss at the end :D

Otherwise, well done! Loved it


Rated 3.5 / 5 stars

Well done flash here. I like the idea of creating a super hero from scratch and slowly working him up form a guy who can't even walk, to someone who can take an explosion to the face and still keep fighting. It's certainly an interesting idea with potential.

However, I feel that this game would benefit from more variety. Perhaps a there should be multiple choices for powers, each with its own pro and cons. For example: maybe the player would be able to choose between three or more attacks for them to use. They could punch (highest power, unlimited ammo but very little range), use a gun (average power, limited ammo, long range) or magic (lowest power, unlimited ammo, long range). It's just a suggestion should you wish to make another.

However, this was an entertaining game and an excellent time waster. Good job.

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