BlockHopper
- Score:
- rated 3.67 / 5 stars
- Views:
- 34,275 Views
- Share Links:
- Genre:
- Action - Platformer - Puzzle
- pixel
- block
- robot
- retro
Credits & Info
- Uploaded
- May 2, 2012 | 10:57 AM EDT
- File Info
- Game
- 8.4 mb
- Daily 2nd Place May 3, 2012
Related Stuff
If you liked this, check these out!
-
Epic Battle Fantasy 4 by matt-likes-swords- Game
- Rated E
- 400,819 Views
-
Escaping the Prison by PuffballsUnited- Game
- Rated E
- 1,988,774 Views
-
Achievement Unlocked 2 by jmtb02- Game
- Rated E
- 695,036 Views
-
Upgrade Complete 2 by The-EXP- Game
- Rated E
- 470,361 Views
-
TRON:Lightcycle Challenge by joshmorgan- Game
- Rated E
- 87,450 Views
-
Arzea by arkeus- Game
- Rated E
- 100,180 Views
Medals
Log in to save your medals! Don't have an account? Create one for free!
Author Comments
Thank you for the feature, Newgrounds! :D
- Use the WASD or arrow keys to move Bit. Up/W jumps. Hold the jump key longer to make Bit jump higher.
- When you have Blocks available, click the screen or press Space to enter Block Mode. Click to place the currently selected Block. Click the exit Block mode button or press Space to exit Block Mode.
- When you have multiple Blocks, click the arrows beside the currently selected Block or press Q/E to scroll through them.
- If you get stuck, press Esc to self-destruct Bit. Don't worry, Bit re-uploads itself, so you can retry the level!
- Hit Down or S to activate a Goal Block and complete a level!
UPDATE #1 - Medals added!
In this 2D puzzle/platformer, you play as the lovable and optimistic robot, Bit. You must make your way through the perilous, challenging, robot-killing levels of a human-less planet. Luckily, Bit is programmed to upload special Blocks into the world around it! Got ice in your way? No problem! Place a Fire Block to melt the ice and clear the path! Platform too high? Psh! Place a Moving Block to carry you! Alien Lasers giving you trouble? Puh-lease! Drop a Crystal Block to protect you! This may all sound easy, but you're going to need all your side-scrolling and puzzle-solving skills to beat all 35 levels that we've created.
In addition to the 35 levels, BlockHopper features a full-fledged level editor that allows players to share their own levels with the world! With limitless user-made levels, BlockHopper has potentially infinite replayability! Along with tight controls, old-school pixel-art graphics, incredible music from Starship Amazing (http://www.starshipamazi ng.com), and witty banter that only a chipper, "life"-loving robot could spout, BlockHopper waits for you to run, hop, and think your way to victory!
BlockHopper is also available on on the Apple App Store! Play and create levels on the go on your iOS device!
(Note: You need a Green Pixel account to upload levels!)
BlockHopper website: http://blockhopper.greenp ixel.ca
Green Pixel website: http://www.greenpixel.ca
Reviews
Rated 2 / 5 stars January 14, 2013
man,at first glance i thought this game was dumb....BUT I WAS WRONG!
Rated 4.5 / 5 stars May 16, 2012
You should give credit to Starship Amazing, but good game.
Rated 4.5 / 5 stars May 13, 2012
Great game including a level editor although I didn't use it because I don't have Green Pixel account which is why i rated 4.5 stars. But I'm sure the editor is good. I found the adding block thing in levels was good aswell.
Rated 3 / 5 stars May 10, 2012
great game, but can you erase a poorly placed block without restarting the level?
Rated 4 / 5 stars May 6, 2012
This is a great game, though there's plenty of room for improval, as a level-designer geek - such as myself - sees it:
1. Enemies
This game would be awesome if a bunch of enemies were targetting Bit.
2. Gating/Bridging Blocks
I would use different icons to distinguish opening, closing and toggling blocks, and leave colors to distinguish individual sets.
3. Map designing Blocks
I would so love to be able to put down custom blocks in my level design. Why separate them from the standard kit so much?
4. Other Blocks
It would be awesome if there were crates to be pushed/pulled/carried around. Stuff like ladders to climb around would be also great, or sorts of mission-critical timers that would set off a nuke and provide a time limit or something. Maybe some sort of goo-cover to slow down player movement when it would be important e.g. when running from a moving crusher block.
5. Smaller Hit Area
I had a lot of problem with the hitbox of Bit. He died in my first map a lot in the crusher challenge area so often that I had to seriously decrease its challenge level.
Thanks for the feedback and the level! :D