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DN8:Pulse

Score:
rated 3.99 / 5 stars
Views:
100,284 Views
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Genre:
Action - Shooter - Fixed
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None

Credits & Info

Uploaded
May 2, 2012 | 6:50 AM EDT

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101 10 Points A 101 kills
Game on! 10 Points Completed a challenge
All in a line 25 Points Completed an entire challenge
Backdoor action 25 Points Unlocked the rear weapon perk
Extra Life 25 Points Unlocked the extra lives perk
Level Up 25 Points Unlocked the increased XP perk
Nice and safe 25 Points Unlocked the shield perk
Scratched paintwork 25 Points Unlocked the increased Graze perk
The Overlook 25 Points Triggered the Super RedRum power-up
Mission accomplished 50 Points Completed the game
Return to sender 50 Points Unlocked the homing missile perk
Bullet HaHaHa 100 Points Reached Rank 30
Check you out 100 Points All challenges complete
The Owlmen Secret Medal: Unlock this medal to view its details!

Author Comments

We've taken all the popular features from the original "casual" bullet hell DN8, the evolving power-ups, being able to select your own path, the random soundtrack and pushed them forward with the use of stage3D*.

Also new to this version are unlockable perks, along with more challenges than before.

Enjoy the destruction.

*The game defaults to 30fps to enable it to run on the widest majority of machines. If you've got a good graphics card please go to Options > Graphics and knock it up to 60.

PLEASE NOTE: Due to using stage3D ( ie GPU Acceleration ) this won't work on all machines. If it doesn't work on yours please accept our apologies in advance for your wasted time.

v1.1:
Hi-scores display
Perk bug fixed
If the GPU isn't compatible, software mode still allows you to play the game ( Although it won't be great ).

v1.2:
Medals should be fixed ( Sorry about that ).
Suicide kills no longer work on bosses ( Thanks everyone who pointed that out ).
Experimental fullscreen mode. It only allows mouse controls, and space to pause. This is more GPU heavy so in some cases performance may be reduced.

v1.3
Minor tweaks.

Reviews


EnjoiLoveEnjoiLove

Rated 4 / 5 stars

A fairly fun game. It's more of a good time waster than anything since both hard and easy are quite to be honest, simple. I completed both sides and I had fun with this game though.

The cons with this game are obvious though.

-When engaging huge amounts of enemies, I think someone mentioned all the bullets they fired kind of made it very "hard" to even see your own ship, so avoiding is somewhat difficult, though I don't know if that was intended.
-I don't know if the difficulty determines this but I quite never understood as to how I die sometimes. On Hard, normally, the big bullets would just graze me, but than the smallest bullet would kill me. On Easy it was somewhat the same but even with full shield I somehow die.
-The perks weren't at all that beneficial. The only ones I really appreciated were 5 lifes, X2 and the Homing Missiles. Everything else was just not usable.

The pros
-Easy understanding of the game, a 4 year old can understand the concept.
-You showed us highlighted lines of where the enemies were too appear, so it help us prepare for the oncoming wave.
-Interesting model designs for all the spacecraft.
-Game got increasingly harder.
-Very colorful game and I loved the backgrounds and 3-D models, I think it was a nice touch.

Very good game, hope you have more interesting ideas for the future.


People find this review helpful!
Squize responds:

Thanks for the review.
I think with the perks they're a personal preference thing. The graze one I think helps a lot, the 5 lives is a no brainer ( With the first DN8 quite a few people suggested you should get all 3 lives back at the start of a level, but I'm not a fan of that, so the lives perk was me trying to find a happy medium between the two ). The homing missile I don't think is all that, it just looks pretty.

As for the dying, it's only the red spot at the centre which is hittable by bullets, so where there's a lot of on-screen action it's sometimes tricky to actually see what killed you.

Great review, thank you.


nukeadenukeade

Rated 5 / 5 stars

Authors take note! Great design abounds!

-You never had to choose a difficulty setting, but instead the game adapted to your style. "Gotta Blow Everything Up" high-score style players got the harder experiences, "Survivors" got the easier difficulty.
-Thoughtful design of enemies. Notice how the suicide bomber guys always threw off shots at the exact angles your ship's guns did?
-No tutorial, instead the tutorial was built into the upgrade order.

I'm just sad that my video card wasn't supported, so I couldn't play on high graphics--but the author even managed to do *that* right. Warning right off the bat telling you to lower the graphics settings. I'm just not clear on why anyone would want offensive drones over defensive drones... it looked to me like they did the same thing, except you got two defensive drones instead of one.

Still, great game! I didn't quite break a million points, but "I spanked that game!"


People find this review helpful!
Squize responds:

Glad you spanked it mate :)

Pity about your graphics card, apparently the new version of Flash will support more cards which will be good.
The defensive orbs are better than the drone, but grazing is harder with them as they're almost too good at what they do, so its swings and roundabouts.

Thanks for the kind words.


stretchypants123stretchypants123

Rated 3 / 5 stars

Redrum is murder spelled backwards btw.



kellmasterkellmaster

Rated 4.5 / 5 stars

Really fun, found it somewhat easy even on the "harder" path though, i think i died a total of 5 times, so havent bothered with the easy path. the large bullets you "graze" by going slightly under them, bosses you can 1 hit by suiciding.
overall a good use of an hour


People find this review helpful!
Squize responds:

Yep, the whole suicide to kill the bosses was a mistake :)
I've got to fix a couple of broken medals so I'll fix that too.

Cheers.


jackhaganjackhagan

Rated 4.5 / 5 stars

Quite nice. Taking the "easier" defensive path made the game almost a snooze, but it's still fun to throw yourself into a shooter like that with god-like power. On the other hand, the "harder" offensive path was a nice challenge, though not too hard, at least with mouse controls. Controls are tight enough to really "thread the needle" between shots and get in some awesome grazes. Can't imagine trying to play with keyboard. Anyway, very fun game. Cheers!
~Jack


People find this review helpful!
Squize responds:

Thanks :)
The keyboard controls were only added because quite a lot of people complained about the lack of them in the original, but yeah, it should always be played with the mouse, its much better.

As to the God-like power, I always want the player to feel like the baddest thing on the screen, you should always be able to feel like you can beat anything the game can throw at you. Sometimes its fun to grind your way through power-ups so you get a sense of reward for getting them, sometimes its fun just to kick ass really early on.