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An intense sci-fi themed shooter, featuring over 20 enemy types, epic boss fights, multiple stages, tons of upgrades, classic 16bit era pixel art, and rocking chip tunes!
Board your mech, and command your squad of mercenaries as the last line of defense against the perilous invaders.
Use your MOUSE to aim and fire.
Use the left and right ARROW Keys to or A/D Keys to cycle weapons. Switch directly to a weapon using the matching number key.
Use Up ARROW, W Key or R Key to manually reload. Weapons will automatically reload when the last round is fired.
The crosshair shows your weaponÃffffÃff'Ãf'Ã'Â¢EUT Ms shot radius and ammo.
....Did I win? where's the end screen? i have no idea if i won or lost the game.. what happened?
This game is pretty well done for the style. The graphics were good and having those little cut scenes were pretty nice to. Thoough with the cut scenes, it would have been interesting to see what the enemy leader thought of when you destroyed their strongest unit. Though, it sounds like to me that this game may have some sequals to it or expansions. Which wouldn't really be a bad thing either for this kind of game as I can tell you did have a small sotryline going which can grow in time. So far, I like this game and it has a lot of potential. So keep up the good work.
Quite boring, nothing new at all, average graphic, the music gets quite boring after a bit.
I've played better games involving defense shoting mecha upgrades and shit, about shit, this game's own some.
nice old school style game if u make a sequel all i would want added is more upgrades especially for the mercs maybe better guns & rocket launchers ? great game 5/5 i would give it more stars if i could
Well designed. Went through it on hard and found that the levels became *easier* as I went, until I was close to the end. It's too bad you can't really get some of the major tech simply because it makes sense to spend it elsewhere and you have to save up such a big chunk. I think it got easier as I went because on Hard all of your focus has to be on Anti-tank first, and then spend what you have left on anti-personnel weapons.
Honestly with the artwork from the cover I was *really* hoping this would be a top down build-a-mech shooter and not something like this; but for what it is it was well done, well balanced, and I had fun.
A game about people and their reflections
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