Portal Panic
- Score:
- rated 4.03 / 5 stars
- Views:
- 294,089 Views
- Share Links:
- Genre:
- Action - Platformer - Other
- portal
- pico
- tankmen
- captain
Credits & Info
- Uploaded
- Apr 28, 2012 | 3:03 PM EDT
- File Info
- Game
- 9 mb
- Daily 2nd Place April 29, 2012
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Pico Day 2012 A day to celebrate the classic characters of NG!
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Author Comments
Pbot has gone on a rampage thanks to Blockheads lack of mental processing. You must venture forth and rescue your comrades who have been thrown into corrupt versions of their own domain.
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This game was made by Elvidian Entertainment for Pico Day 2012, the characters used are property of various authors with their own movies and games on Newgrounds, go check them out!
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CONTROLS:
(view/change in the menu)
Arrows = Movement
A/S = Abilities/Attacks
Space/Enter = Use Portal or Checkpoint
ESC/P = Pause/Menu
R = Return to Checkpoint
TIPS:
-the Captain is the all-rounder unti
-Pico can crawl in very small spaces
-Dad can smash breakable tiles
-Bitey can Double-Jump
-Salad Fingers can walk on invisible tiles
Reviews
Rated 5 / 5 stars May 6, 2012
Bitey is my favorite character!
Rated 5 / 5 stars May 6, 2012
very good game and some funny characters also fun and time consuming. 5/5
Rated 4.5 / 5 stars May 6, 2012
Nice game.
I haven't seen any problems.
Rated 4 / 5 stars May 6, 2012
during the P-bot/ Blockhead battle Im not sure if the characters are meant tochange could make blockhead/ P-bot go red when attacked like in other games.
Rated 2 / 5 stars May 6, 2012
This game felt very rushed. The character models really weren't that fun to look at, enemies included, and the characters themselves felt unbalanced. Tankman, for example, is immediately rendered useless once you acquire Pico, whose rapid fire attacks can easily dispatch enemies that originally required two annoying slow shotgun blasts from Tankman. Now, if this were served as a means of progressing that player that would be fine, but you're expected to actually continue using him even though he comes off as the weakest character. You could have easily made Tankmen's blast dispatch enemies in one hit which would not only serve as making him a viable character option for later in the game, but would also ease in new players by having a character that doesn't take a lot of finesse to use. The fact that you also don't show any sign that you're doing damage to enemies is another thing that really annoyed me, especially during the last boss. Probably the most infuriating thing about this game is your inability to aim up or down, I'm trying not to be too harsh here, but really I don't think this game was all that good. Maybe if you all playtested it more then you could have seen the flaws in your game easier.