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Guide your brave doodle spaceship through hordes of hostile asteroids and UFOs, collecting stars and bonuses.
Could be a good game. There's no upgrades, and theres this annoying bug [when you try to get a star which is too close to an asteroid, it doesn't matter how accurate you are, you'll always get hit].
its allright, frustrating hit box and annoyingly slow rate of fire. if that was improved and there was anyy sense of reward it would be awesome. maybe upgrades for some replay value.
The hit detection is incredibly frustrating, I keep getting hit even though the asteroids are nowhere near the ship. Though, even if you fixed this, the game isn't anything new or even remotely interesting. It's a half-assed time sink, with stylized graphics and spotty programming.
I would rate it an average game; nothing I'd invest much time or effort in, but might play from time to time when I'm terribly bored.
It wasn't too bad at all, but I have to agree with Wrin777; the collision detection is really spotty. If you fixed that, I'd probably want to play it like everyday. Haha.
Its ok but I lisened to starships while playing this =]
The dark, twisted brainchild of Edmund McMillen and Caulder Bradford.
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The show about Ricky Ray!
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