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Ludum Dare 23 entry
Theme is Tiny World
Made in 4 hours
Press R to restart
Pretentious but brilliant.
Short but perfectly formed.
Normally I hate this kind of game, but it mixes just the right amount of satire and story reinforced with game play to make it work exceedingly well. The story and characters are vague because the love isn't real. It's all fabricated in the protagonist's mind. The ending left me in quite a place of bewilderment. It was a pretentious game, but used its game play to brilliantly convey a poignant message. This is the standard we should hold our art games to. Definitely not game play wise, but story wise and how the game play supports the story. It's structured, it's reinforced, It's beautiful.
I feel like crying now...
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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