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Ludum Dare 23 entry
Theme is Tiny World
Made in 4 hours
Press R to restart
a beautiful declaration of love ...sorry you guys my tears ... but this one moved me deeply ...
Yeah... the ending really took me for a loop. It felt, to me, like the game actually had a message to tell. Rather than passing itself off as a parody, it was actually just accepting what it was destined to be. A (supposedly) pretentious game.
Well done, sir...
Originally I thought it was going to be a parody of the "deep" indie games that plague this site like a horde of locusts nowadays, and in a sense I wasn't disappointed; simple piano music in the background like every "deep" game ever, it's a simple platformer, and the story is short. I liked that there was a twist at the end, though, I wasn't expecting that ending.
However, the game's design is actually quite clever; it almost never directly tells you what you need to do and instead uses metaphors to explain what to do. I liked that VERY, VERY much, as telling you what to do without being direct about it is a throwback (in my opinion) to the old NES/SNES era when games taught you how to play as you were playing it.
Good work for only taking four hours.
shieeet! that is so emotional
Everyone wants a taste of this castle!
Saving your school from gun-toting goth kids is just the tip of this iceburg!
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