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Uploaded
Apr 23, 2012 | 9:43 AM EDT

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Author Comments

//CONTROLS//
SPACE - Confirm/JUMP
LEFT/RIGHT - Move

This is my entry to Ludum Dare 23 - You can download the source at the entry page (Search for Tiny Visitor) -
http://www.ludumdare.com/
compo/ludum-dare-23/?acti on=preview&uid=11474

I'd love to revisit this in the future and polish it up!

Reviews


MrMarfMrMarf

Rated 3 / 5 stars

Great game - real fun, love the simple style - levels just the right length - and great music! Would have given it 4 stars if I hadn't had to replay the tree level again and again before fighting the pincer boss. Found that really frustrating.



hedmukhedmuk

Rated 3 / 5 stars

too short.



rhtfrj1rhtfrj1

Rated 3 / 5 stars

needs a health bar


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H2N2H2N2

Rated 3 / 5 stars

Very cute game, however there are flaws in it (particularly on the tree part) that are making me give it a 3, which I very rarely do.

The beetles' movements are unpredictable, and it makes it very frustrating when you're dying for the twelfth time on the same branch. It isn't fun or challenging, it's just frustrating, especially when there is stuff hanging from overhead that obscures your vision, making it even more unpredictable.

The beetle boss, I don't even get. Am I supposed to bounce off the (still unpredictable!) beetles and jump up high enough to bounce off his head? Am I supposed to get behind him to bounce off his back, as I did once and then died? Why does bouncing off him also register a hit on me? Why do I need to keep replaying the previous level when I die on the boss?

I understand the 48-hour thing, but those problems are just too frustrating.

Also, a health bar. Please. At first, I thought it was three hits, then I seemed be be getting hit a few times and die, then a few more times than previous then die, then maybe only two or three times then die...I have no idea if the next hit will kill me or not, or even when I am being hit half the time.

Those are really my only complaints. The graphics were cute and simple, I liked how the little tiny-naut looked up when he jumped. It was in all a really cute game.


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NofhiskNofhisk

Rated 3 / 5 stars

good art, but I found the "8-bit 25 or 6 to 4" to be completely out of context